![]() Lastly, CAP Stargate adds a bunch of semi-random stuff, most of which is controlled by Wire in a pretty straightforward fashion, and you don't even need to have watched the TV show to figure out what it does. PewPew mostly adds a bunch of crazy gun entities that can be controlled with Wire or with numpad keys like vanilla GMod parts. Wire Repulsors adds one part - a little gadget that emits a repelling force so you can make things float just above the ground without hoverballs. With the Unofficial Add-on, you get a whole plethora of new bits to play with, like pressure plates that tell you what player stepped on them, self-contained Wire-controlled doors, and even a sensor that goes off based on sound. You can make thruster-propelled vehicles that drive with WASD only when you're in their pilot seat, automated machine gun turrets, crazy hunter-killer drones (mind you not very smart ones, they still bump into walls and stuff), and more. ![]() It takes a little patience to work out the basics of Wiremod, but trust me - once you know some of the basic mechanics and parts, the level of shenanigans you can achieve is staggering. Personally I'd recommend Wiremod, Unofficial Wiremod Add-on, Wire Repulsors, PewPew Weapons, and CAP Stargate mod.
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